1.0.5 - Minor patch


Changes

  • Fixed a crash where finishing a level on the final, seventh stroke with another object (like a saw) could trigger the out-of-strokes ending and the normal ending simultaneously (Thanks MrEliptik!)
  • Improved the accuracy of which wall tile reacts (shakes) when something bounces on the level bounds next to it. (The wall tiles are just there for scenery. Soorrryyyy! ;) )

Files

trimjob-win.zip 208 MB
Version 1.0.5 1 day ago

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